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Re: [idvusers] IDV Screen Initializes Then Fails

Hi Jim,

Just in case you haven't tried already ... have you checked for and installed 
the latest driver package for your video card?

I know that in the past there have been issues with AMD/Radeon GPU's falsely 
reporting that they don't support OpenGL >= 1.2 ...

--Kevin

_____________________________________________
Kevin Tyle, Systems Administrator 
Dept. of Atmospheric & Environmental Sciences   
University at Albany
Earth Science 235, 1400 Washington Avenue                        
Albany, NY 12222
Email: ktyle@xxxxxxxxxx
Phone: 518-442-4578                             
_____________________________________________


-----Original Message-----
From: idvusers-bounces@xxxxxxxxxxxxxxxx 
[mailto:idvusers-bounces@xxxxxxxxxxxxxxxx] On Behalf Of wxgeek@xxxxxxxxxxx
Sent: Thursday, November 06, 2014 11:23 AM
To: idvusers@xxxxxxxxxxxxxxxx
Subject: [idvusers] IDV Screen Initializes Then Fails

I am attempting to run IDV on a Win8 box that has a quad core AMD processor 
with 8GB memory and an ATI Radeon HD 4300/4500 display. Screen initializes and 
then immediately disappears. 

Here is the the output from the command screen. 
********************************************************************************************************************************************
 

C:\Program Files (x86)\IDV_5.0u1>runIDV.bat 

C:\Program Files (x86)\IDV_5.0u1>jre\bin\java -Xmx1229m -XX:PermSize=128m 
-XX:MaxPermSize=128m -XX:+Disable ereo=false -jar idv.jar Nov 06, 2014 9:50:09 
AM ucar.nc2.util.DiskCache2 setRootDirectory
INFO: DiskCache2 create directory 
C:/Users/wxgee_000/.unidata/idv/DefaultIdv/tmp/nj22/
3D [dev] 1.6.0-pre9-daily-experimental daily 

javax.media.j3d.IllegalRenderingStateException: Java 3D ERROR : OpenGL 1.2 or 
better is required (GL_VERSIO at 
javax.media.j3d.JoglPipeline.setupCanvasProperties(JoglPipeline.java:8082)
at javax.media.j3d.JoglPipeline.access$800(JoglPipeline.java:87)
at javax.media.j3d.JoglPipeline$ContextQuerier.init(JoglPipeline.java:8655)
at javax.media.j3d.JoglPipeline$QueryCanvas.doQuery(JoglPipeline.java:8620)
at javax.media.j3d.JoglPipeline$QueryCanvas.access$100(JoglPipeline.java:8568)
at javax.media.j3d.JoglPipeline.createQueryContext(JoglPipeline.java:6550)
at javax.media.j3d.Canvas3D.createQueryContext(Canvas3D.java:4618)
at javax.media.j3d.Canvas3D.createQueryContext(Canvas3D.java:3611)
at javax.media.j3d.Renderer.doWork(Renderer.java:461)
at javax.media.j3d.J3dThread.run(J3dThread.java:271)
This version of Java3D can't query "textureWidthMax/textureHeightMax" 
so they are being assigned the default values: 
textureWidthMax: 1024
textureHeightMax: 1024
DefaultRenderingErrorListener.errorOccurred: 
If images render as a 'grey-box', try setting these parameters to a lower 
value, eg. 512, with '-DtextureWidthMax=512' 
Otherwise check your graphics environment specifications 

CONTEXT_CREATION_ERROR: Renderer: Error creating Canvas3D graphics context for 
queryProperties() graphicsDevice = D3DGraphicsDevice[screen=0] 

***************************************************************************************************************************************************
 

Any help is appreciated!. 

Jim 

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