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Hi Say, > The data is actually rendered in the REVERSE order of passing > to DisplayImpl.addReference() or DisplayImpl.addReferences(). I don't think so. For example, in visad/examples/Test61.java the addReference() for the opaque 2-D texture is called before the addReference() for the transparent 3-D grid, so that the 2-D texture will be rendered first and hence visible. If the 3-D grid were rendered first, it would set Z buffer values less than those of the 2-D texture, and the pixels of the 2-D texture would not be rendered. > Is there anyway of ensuring Text stays on top of lines and > points? This should be possible by passing: ConstantMap(0.1, Display.ZAxis) with the call to addReference() for your Text, to make sure the Text is slightly in front of lines and points. Cheers, Bill ---------------------------------------------------------- Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706 hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738 http://www.ssec.wisc.edu/~billh/vis.html
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