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Hi Desiree, > Ok, I think I got it, > The VisAd Geometry is stored in a TriangleStripArray, in my Example I had > 7 Points, which would build 6 Triangle with a complete of 18 Vertices as I > thought. I fact the GeometryArray has 20 Vertices (I forgot to change the > last two). But why do I need 20 Vertices to build a TriangleStripArray > with 6 Triangles? VisAD includes an algorithm that ties all the triangles together into one strip. In general, it is pretty good at creating short strips. However, it may do poorly on a very small set of triangles where it can't get much running room. Of course, human common sense can look at a small set of triangles and come up with a good arrangement in strips, but algorithms lack common sense. Glad your program is working. Cheers, Bill ---------------------------------------------------------- Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706 hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738 http://www.ssec.wisc.edu/~billh/vis.html
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