NOTICE: This version of the NSF Unidata web site (archive.unidata.ucar.edu) is no longer being updated.
Current content can be found at unidata.ucar.edu.
To learn about what's going on, see About the Archive Site.
Hi Steve, > The data points are organized by increasing z. For each z value there > are a varying number of points ordered by increasing theta. The theta > values are irregular, the z-values could be easily "adjusted" to be at > regular intervals. (z is along the long axis of the log, theta measures > around the ring of a fixed z from a moving center, (x, y, z) are the > "real" location of the data.) > > What I want to see are contour graphs of the p_i's on a 2D surface in > 3-space, at least initially. > > My first guess would be to do an organization like > ((theta,z)->((x,y,z),(p_1,p_2,p_3))) and having (theta, z) an irregular > 2D structure. But since the z data could be a regular 1D set, is there > any advantage to try and exploit this? Currently the number of theta's > vary from z to z. I assume you want displays in (x, y, z) space. If you want contour iso-surfaces of the p_i's then you could use the MathType you describe, with the ScalarMaps x -> XAxis, y -> YAxis, z -> ZAxis and p_i -> IsoContour. But this will involve a 3-D Delaunay tetrahedralization on 125 * 330 points, which will be very slow. As you describe, you might exploit the z factorization (z sampling need not be uniform) by reampling on each z slice to a regular grid in (x, y), then construct a Gridded3DSet in (x, y, z). If you resample to a relatively high res, the resampling won't lose precision. Use the MathType: ((x, y, z) -> (theta, p_1, p_2, p_3)) In fact, I'd recommend that MathType even if you don't resample - it gets rid of the redundant z's in domain and range, and then you'd only compute the 3-D Delaunay once, during data construction, rather than every time you recompute iso-surfaces. However, if you want contour lines embedded on particular z slices, you could use the MathType: (z -> ((x, y) -> (theta, p_1, p_2, p_3))) with the ScalarMaps x -> XAxis, y -> YAxis, z -> ZAxis, p_i -> IsoContour, and possibly z-> SelectValue. Cheers, Bill
visad
archives: