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Hi Bill, I'm sure you're right but I don't know how to use the Delaunay Custom... I've got the points (a float[3][Nb of samples]) and the tetrahedrons (int [Nb of tetra][4]). I use the DelaunayCustom constructor with that datas and use an Irregular3DSet(RealTupleTyple, points, null, null, null, delaunay). I can see the points put they are not connected ! So my question is : how can I connecte this points to see the tetrahedra ??? Thanks -Sylvain- "From: Bill Hibbard " wrote: > > Hi Sylvian, > > > Is there anybody who knows how to display a mesh already existant > > (DelaunayCustom...) ? > > I already try to applicate the method used in Delaunay.java but it takes > > too much memory and too much time... > > I have models with hundreds of tetrahedrons (and more )... > > The memory and time for hundreds of tetrahedra will be very small > (KBs or at worst 100KBs) compared to the memory and time for the > JVM itself and a Swing GUI (many MBs). What does take time is a > triangulation, but this is not necessary with DelaunayCustom and > as you say an existing mesh. > > Cheers, > Bill
visad
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