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GraphicsModeControl

Hi,

Excuse my graphics naivete. It seems to me that many properties of
GraphicsModeControl (e.g. TextureEnable, PointMode) logically apply to
the DataRenderer, not the Display. Is there a reason why these can only
be applied universally to all Data representations in the Display (or is
there a loophole I'm missing)? e.g. Why can't I add terrain data with
TextureEnable(false) and satellite data with TextureEnable(true)?

Thanks,
Doug

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