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Hi Gaoming, > I used Gridded2DSet to draw a topography surface. I also want to draw some > street lines on the surface. Each street line has some points with > only x and y, I used valueToInterp method to interpolate these points to get > z values, then draw these points as one line. My problem is, some > segment of the line are below the surface. So I want my topography surface to > be transparent so that every thing below the surface can be seen > clearly. I tried the following: > > dispGMC = (GraphicsModeControl)display.getGraphicsModeControl(); > dispGMC.setTransparencyMode(javax.media.j3d.TransparencyAttributes.SCREEN_DOOR); The last time I tired screen door, it didn't work. I'd delete these statements. > zMap = new ScalarMap(Z, Display.RGB); > display.addMap(zMap); > display.addMap(new ScalarMap(Z, Display.Alpha)); Instead of mapping Z -> Alpha, try a ConstantMap to Alpha. Or replace the ScalarMap of Z -> RGB with Z -> RGBA, then set alpha values in the table of the ColorControl. Good luck, Bill ---------------------------------------------------------- Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706 hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738 http://www.ssec.wisc.edu/~billh/vis.html
visad
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