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Hi Tom, The undersampling happens because VisAD uses texture mapping by default for effciency. You can disable it by: GraphicsModeControl mode = display.getGraphicsModeControl(); mode.setTextureEnable(false); You can also limit the degree of undersampling with texture maps by: mode.setCurvedSize(int curved_size); Good luck, Bill p.s., visad-list-digest is not working, but our system admins are working on fixing it. ---------------------------------------------------------- Bill Hibbard, SSEC, 1225 W. Dayton St., Madison, WI 53706 hibbard@xxxxxxxxxxxxxxxxx 608-263-4427 fax: 608-263-6738 http://www.ssec.wisc.edu/~billh/vis.html On Mon, 20 May 2002, Tom Nelson wrote: > Greetings, > > I have just started using VisAD. I want to visualize > a 'terrain' of data samples, say 100x100 in longitude > and latitude, with various height values. > > I modified P4_01.java from the tutorial to do this. > > I also added option buttons to allow me to set PolygonAttributes > to POLYGON_FILL, POLYGON_LINE, and POLYGON_POINT, and to > also setPointMode(true) or (false) on the GraphicsModeControl. > > When I setPointMode(true), I see all of my data samples. > When I attempt to show a 'terrain' (POLYGON_FILL) or a grid > (POLYGON_LINE) there is an undersampling of my data points > leading to an incorrect display. > > I see the same effect with the original P4_01.java code > when I add my components to change the PolygonAttributes > and/or the PointMode. The 50x50 samples are reduced to 25x25 > in the POLYGON_LINE and POLYGON_POINT mode. > > I've been digging into the source code to track down just where > my samples are converted to Java3D objects, and I've also > looked in this list archive for previous question about this. > > Ideally, I'd like to have control over whether my data is undersampled > or not. I just haven't stumbled on the obvious way to fix that! > > Tom Nelson > > > >
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