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Re: animation - memory problem

Hi Ibrahim,

>       My problem is that I need to change the 'samples_sphere' array for the
> Gridded3DSets for each 't' loop iteration (as the spheres are supposed to be
> moving). IS there a method by which I can change the samples array without
> having to call the constructor?

No. If that's true then you just have a really large data set
that will need lots of memory. The only solution is to run
with a large '-mxNNNm' and make sure you have lots of RAM or
swap space.

Good luck, Bill


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