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Hi Mike, > how do I go about it without connecting that extra point in with the > rest of the surface plot? Try something like double[] koords = new double[] { x, y, z }; RealTuple tuple = new RealTuple(RealTupleType.SpatialCartesian3DTuple, koords); Since a RealTuple is a Data you can link it to a DataReference and add this reference to your display with appropriate ConstantMaps for setting the pointsize and the color. Don't forget to add the ScalarMaps for the RealTupleType.SpatialCartesian3DTuple to your display, e.g. RealType.XAxis -> Display.XAxis etc. Hope that helps, Mathias
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