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I'm trying to modify the TestStereo example to add a Transform3D to move the object a bit farther from the viewer. The example code uses DisplayImpl.addMap, and all the geometry magically appears. What I'd like to do, is get ahold of the Group Node that the ScalarMaps are added to, and insert a TransformGroup between the Group Node and the root node (the Locale)? Is there a way to get ahold of the scene graph? I _have_ modified TestStereo to use the DisplayImpl3d constructor that takes an instance of VisADCanvasJ3D so I could get ahold of the View and change the PhysicalBody to adjust stereo eye separation and EyeOffsetFromScreen. But stereo separation is also effected by ViewPlatform position and object distance to origin. I'd like to change both of these using a Transform3D. I'm a newbie - please feel free to point out that I've wandered off into the weeds yet again... Cheers, Chris __________________________________________________________________ Christopher Moore email: Christopher.Moore@xxxxxxxx Research Scientist, Oceanography tel: 206.526.6779 University of Washington/JISAO/NOAA-PMEL fax: 206.526.6744 ------------------------------------------------------------------
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