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xyz locaiton of every vertex, and a normal for each vertex and face. See the 3d pyramids in the figure at the bottom of http://geon.unavco.org/unavco/IDV_for_GEON.html The VisADGeometryArray and the ShapeUtility code allows theneeded feature of resizing the shape and setting a color. But making a sphere looks difficult, since it is not a simple
polygon with flat faces. Has someone a solution? Looking ahead, I need to color the sphere in panels (gores) like a beachball for earthquake focal mechanisms. See http://quake.wr.usgs.gov/recenteqs/beachball.html Any ideas? Chiao Stuart Wier UNAVCO
visad
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