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Sorting transparent polygons is a very hard problem, especially for complex and unpredictable shapes like iso-surfaces. And note the sort order must change as the user interactively rotates in 3-D. In Vis5D we got around this problem by using screen-door transparency, but the last time (a long time ago) I tried it in Java3D it didn't work right. I think transparency is over-rated. 3-D images are ambiguous enough and using transparency just adds to that ambiguity. Cheers, Bill On Wed, 20 Apr 2005, JR Schmidt wrote: > I have encountered a problem with VisAD and isosurface transparency. From > browsing the archives of the list, it seems that there may be a problem with > transparency in general, due to a lack of a z-sort in Java3D. I am not sure > whether this issue has been resolved in Java3D 1.3. > > Transparency seems to work, for the most part, except that I get 'banding' > in the resulting image. The banding changes as I rotate the image. For > example, see > http://www.webmo.net/test/moviewer.jpg > > Are such problems to be expected, due to deficiencies in Java3D? Or are > there possible workarounds? I have tried changing the transparency mode in > the GraphicsControl, which does not seem to help (or hurt). > > JR Schmidt > UW-Madison > >
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