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Hi Andrew, I found one little bit of dumbness in the AmbientLight: the BoundingSphere is created with a radius of 2000000.0 (looks like a throwback to McIDAS and Vis5D). You might experiment with changing: BoundingSphere bounds new BoundingSphere(new Point3d(0.0,0.0,0.0), 2000000.0); to: BoundingSphere bounds new BoundingSphere(new Point3d(0.0,0.0,0.0), Double.MAX_VALUE); or: BoundingSphere bounds new BoundingSphere(new Point3d(0.0,0.0,0.0), Double.POSITIVE_INFINITY); in the createSceneGraph() method of visad/java3d/DefaultDisplayRendererJ3D.java. Please let us know if either change solves your problem. I doubt either will fix the problem because your test program should be well within the 2000000.0 radius of the current BoundingSphere, but nothing about this problem makes sense so its worth a try. Cheers, Bill
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