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On Mon, 21 Nov 2005, Bill Hibbard wrote: > Yes, I think Curtis's observation that it occurs with > ConstantMaps but not with ScalarMaps to RGB may be a key > to finding a work-around. There must be some difference > between the GeometryArray or Appearance produced for > these two cases. I dug into this a bit but didn't find > the difference. I recall that you had some folks at BOM > who could dig into this Java3D level of stuff. Please > keep us informed and we will try to advise. I just had an inspiration that perhaps the difference may be that the GeometryArray has no colors array with the ConstantMaps, but alas it does have a colors array and its the same length as with the ScalarMaps to RGB (12 in both cases, which is 4 vertices times 3 for R, G & B but no alpha). However, I still think the key to finding a work- around is finding the difference between these two cases of Curtis's modification of your test program. Bill
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