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[IDV #YPH-121185]: Movie animation capture with large datasets



> 
> I have another user question that deals with a problem during the
> animation capture.  The user is displaying an animation which has a
> satellite image overlaid with point lightning strike data.
> 
> He uses the View->Capture->Movie Capture option, and selects the "Time
> Animation" option.  After the animation is done, he is left with frames
> that are duplicated, and some that are skipped because the capture is
> taken before the data for the next time is fully loaded (image2.jpg is
> the same as image1.jpg, and the time for image2.jpg is not captured at
> all).  The user's end goal is to obtain the individual images of the
> animation instead of an animated gif or other movie format.  He is
> currently using an animation with 60 times, so using the "One Image"
> option is an undesirable (and time consuming) alternative.
> 
> Is there a way to solve this issue he is having?  If not, would it be
> possible to add a feature to this Time Animation capture to ensure the
> data is loaded for each time before capturing the image?
> 

If they are indeed using the "Time Animation" capture (as opposed to the 
"Automatically" capture)
it should just capture every time step in turn. Perhaps its a timing issue. 
Have them try
running the idv setting a property which is the time we wait between the time 
step and the image capture:

idv -Didv.capture.sleep=2000

This sleeps for 2000 milliseconds before the image is captured.

-Jeff



Ticket Details
===================
Ticket ID: YPH-121185
Department: Support IDV
Priority: Normal
Status: Open