NOTICE: This version of the NSF Unidata web site (archive.unidata.ucar.edu) is no longer being updated.
Current content can be found at unidata.ucar.edu.
To learn about what's going on, see About the Archive Site.
Do not send questions about Java3D to visad-list@xxxxxxxxxxxxx. Instead, send them to the Java3D mailing list, described at: http://java.sun.com/products/java-media/3D/forDevelopers/interest_group.html You are probably running under Windows, where some OpenGL implementations fail for large texture maps. On Thu, 27 Feb 2003, Trung Tran wrote: > Hi, I'm new to this list. I just have a problem with texturing images > using Java3d (running with jdk 1.4.0_03 under both windows and linux). I > try to load the demo/java3d/TextureText TextureImage program with the > provided earth.jpg in the images directory and this works fine. When I run > it with another earth.jpg I have which is larger (354kb instead of the > demo's 13k) I get a blank screen. If I create a sphere and try doing the > same thing I get a white sphere with the 354k earth.jpg and it does work > with the 13k earth.jpg. I've also tried other earth.jpg's > 13k and gotten > the same result, a blank screen or white sphere. Does anyone know what I'm > doing wrong or how I can fix this? It seems like something pretty basic. > Thanks. > > > >
visad
archives: